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How Much
Does It Cost to Create a Mobile Game Like CastleRaid
In today’s booming mobile gaming market, strategy and battle
simulation games like CastleRaid have become fan favourites.

In today’s booming mobile gaming market, strategy and battle simulation games like CastleRaid have become fan favourites. With their mix of real-time combat, resource management, and tactical decision-making, these games attract millions of players worldwide. But if you’ve ever wondered, how much does it cost to create a mobile game like CastleRaid? — the answer might surprise you.
Developing a CastleRaid-style mobile game typically costs between $10,000 and $20,000 USD, depending on the scope, features, and development strategy. The cost can vary based on design complexity, graphics quality, and the technology stack you use.
In this detailed guide, we’ll explore every aspect of the mobile game development cost — from concept design to testing, deployment, and marketing — so you can clearly understand what it takes to create a successful strategy game like CastleRaid.
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What Makes CastleRaid So Popular?
Before we jump into the numbers, let’s understand what makes CastleRaid stand out. The game is simple yet highly engaging — players lead armies, capture enemy bases, and use strategy to outwit opponents.
Here’s what contributes to its success:
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Real-time strategy gameplay: Quick decision-making and battle control keep players hooked.
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Resource management: Players manage troops, gold, and defences for long-term progression.
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Smooth controls: Intuitive touch mechanics ensure accessibility on mobile devices.
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Stylised visuals: Low-poly or simplified art reduces development costs while staying visually appealing.
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Short matches: Encourages quick sessions, perfect for mobile audiences.
By understanding the game’s mechanics and presentation, you can replicate its success while keeping costs in the $10k–$20k range through efficient planning and development.
Average Cost to Develop a CastleRaid-Like Mobile Game
The total cost of developing a CastleRaid-style game varies based on your chosen platform (Android, iOS, or both), the level of polish you want, and whether you hire freelancers or a small studio.
Here’s a detailed cost breakdown:
Development Phase | Estimated Cost (USD) | Details |
---|---|---|
Game Concept & Design | $500 – $1,000 | Game mechanics, flowchart, storyboarding |
Art & Animation | $1,500 – $3,000 | Character design, castle visuals, environment art |
Core Development | $4,000 – $8,000 | Coding, AI, controls, level integration |
Sound & Music | $500 – $1,000 | Background music, battle sounds, troop effects |
Testing & QA | $500 – $1,500 | Debugging and optimisation for Android/iOS |
Marketing & Launch | $1,000 – $2,000 | ASO, app store submission, campaigns |
Post-Launch Maintenance | $500 – $1,000 | Bug fixes, updates, balancing |
✅ Total Estimated Cost: $10,000 – $20,000 USD
This estimation assumes a moderately featured 2.5D or stylised 3D strategy game with intuitive gameplay and essential monetisation systems.
Factors That Influence Game Development Cost
Even within the same genre, development costs can differ significantly. Here’s what affects your overall budget:
1. Game Complexity
A basic version of CastleRaid with simple AI and limited levels is cheaper, while an advanced version with multiplayer modes, dynamic maps, and upgrade systems increases cost.
2. Graphics Quality
Stylised or low-poly graphics (like CastleRaid) keep costs lower than ultra-realistic 3D models. Focus on consistent art direction rather than hyper-detailed visuals.
3. Platforms
Developing for Android only is budget-friendly. Dual-platform (Android + iOS) development adds 30–50% more to the total cost.
4. Game Engine
Choosing the right engine matters:
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Unity: Ideal for cross-platform 3D and 2D strategy games.
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Godot: Free, lightweight, and great for smaller-scale 2D versions.
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Unreal Engine: Best for high-end visuals but more expensive.
5. Development Team Location
Hiring developers from regions like Pakistan, India, or Eastern Europe can reduce costs by up to 60% compared to Western developers while maintaining quality.
Key Features to Include in a CastleRaid-Style Game
To build a successful strategy game within a $10k–$20k budget, focus on these core features:
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Army Control System – Command troops, manage their movement, and attack enemies.
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Base Building & Upgrading – Add growth progression through building upgrades.
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Resource Management – Include gold, mana, or troops to create strategic depth.
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Level System – Offer short but engaging levels to encourage retention.
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Smart AI Enemies – Keep gameplay dynamic and challenging.
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Multiplayer Mode (Optional) – Add limited online battles if budget allows.
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Leaderboard & Rewards – Motivate players through ranking systems.
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Sound & Visual Effects – Keep it immersive yet lightweight.
Adding these essentials keeps your game balanced — enjoyable without exceeding budget limits.
Development Timeline (Step-by-Step Process)
A typical CastleRaid-like mobile game takes around 10 to 14 weeks to develop.
Phase | Duration | Task Overview |
---|---|---|
Pre-production | 1–2 weeks | Concept art, mechanics planning |
Prototype & Core Mechanics | 3–4 weeks | Gameplay testing, AI programming |
Level Design & Art Integration | 3–4 weeks | Environment setup, asset integration |
Testing & Debugging | 2–3 weeks | Gameplay testing, performance fixes |
Final Optimization & Launch | 1 week | Store submission and marketing |
By following an agile approach, developers can create a game that fits both the budget ($10k–$20k) and timeline.
Team Composition and Cost Breakdown
Here’s what your development team might look like and their estimated cost share:
Role | Responsibilities | Cost Estimate (USD) |
---|---|---|
Game Designer | Gameplay structure, rules, and balance | $1,000–$2,000 |
Developer/Programmer | Core coding, controls, AI system | $4,000–$8,000 |
3D/2D Artist | Characters, castle, environment | $1,500–$3,000 |
Sound Designer | Effects, background music | $500–$1,000 |
QA Tester | Bug testing, device optimization | $500–$1,000 |
Outsourcing some roles or hiring freelancers can help you stay within your target cost range.
Technology Stack and Tools
For a CastleRaid-like mobile game, the recommended stack includes:
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Game Engine: Unity or Godot
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Art Tools: Blender, Photoshop, Aseprite (for low-poly or pixel art)
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Sound Tools: Audacity, OpenGameArt, or AudioJungle
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Project Management: Trello, Jira, or Asana
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Version Control: GitHub or Unity Collaborate
Using Unity’s Asset Store can significantly cut down design and animation costs.
Art, Design, and Animation Costs
Art plays a vital role in strategy games, even with simplified visuals.
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Character Design: $400–$800
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Environment & Castles: $500–$1,200
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Animation (Attacks, Movement): $400–$700
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UI Design: $300–$600
To save costs:
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Use ready-made 3D assets from marketplaces.
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Limit the number of environments and characters.
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Focus on gameplay clarity over excessive detail.
Marketing and Monetization Strategy
Even the best games need visibility. A smart marketing plan ensures your $20k investment reaches players.
Marketing costs ($1,000–$2,000) can cover:
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App Store Optimisation (ASO) – optimise keywords, icons, and screenshots.
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Social Media Marketing – target gamers via TikTok, Instagram, and Reddit.
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Press Kits & Trailers – short gameplay videos boost downloads.
Monetisation Options:
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In-App Ads – Rewarded or interstitial ads for revenue.
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In-App Purchases – Sell skins, troops, or power-ups.
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Freemium Model – Free access with optional upgrades.
This ensures steady income post-launch and long-term sustainability.
Cost-Saving Strategies for Indie Developers
If you’re working with a small budget, these tips help keep your game high-quality yet affordable:
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Start with a Minimum Viable Product (MVP): Focus on core features first.
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Use Unity Templates: Purchase prebuilt systems like troop AI or base logic.
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Outsource Selective Work: Hire freelancers for art or sound.
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Leverage Free Tools: Use open-source software like Godot and Audacity.
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Test Early and Often: Catch bugs before release to avoid rework costs.
Applying these methods ensures your game remains polished while staying within the $10,000–$20,000 budget.
Conclusion
Developing a mobile game like CastleRaid doesn’t require a massive studio or million-dollar funding. With strategic planning, resource optimisation, and a clear vision, you can build a competitive strategy and battle game for as little as $10,000–$20,000 USD.
By focusing on core gameplay, stylised visuals, and lightweight performance, your game can stand out in the crowded mobile market. Combine that with effective marketing and monetisation strategies, and you have the potential to create the next mobile hit.
He is a SaaS-focused writer and the author of Xsone Consultants, sharing insights on digital transformation, cloud solutions, and the evolving SaaS landscape.